| |

Gameplan for the project details key methodologies, logistics
guide, screeners, discussion guides/agendas
and pertinent worksheets/tools |
 |
|
| |
|
 |

Consumer interactions designed
to generate ideas and recruited using our proprietary
screening tools |
| |

Consumer insight based brainstorming using
client, Energy Infuser and outside expert participants
in a session designed to spark "board-breaking"
ideas through unique exercises |
 |
|
| |
|
 |

Converts raw ideas into concept
briefs outlining the key elements to be developed further
for consumer exposure |
| |

Transforms concept briefs into polished concepts for testing
with consumers |
 |
|
| |
|
 |

Measures the energy of specific benefits/concepts/claims
on a relevance and uniqueness scale and identifies the
"hot spots" among consumers |